I compared 5G network signals of Verizon, T-Mobile, and AT&T at a baseball stadium – here’s the winner


Google Pixel 10 phones at Chicago Cubs baseball stadium

Adam Doud/ZDNET

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Last week, while my beloved Cubbies were fighting for their playoff lives, I decided to see how speeds were doing on the three biggest carriers in the US. Since my hometown of Chicago was one of the first test beds for 5G, I’ve been maintaining an interest in it throughout my career.

You see, back when 5G was still in its infancy, we were sold two big promises about 5G — speed and capacity. For speed, the biggest example we were given was “You can download an entire movie while you sit on the tarmac waiting to take off! Well, concerns surrounding 5G and airport safety quickly quashed those dreams. 

Also: The best 5G phones in 2025: Where does the iPhone 17 rank?

The other promise was capacity. The promise was “you can go to a concert and still stream to your friends back home” and yadda yadda. So far, in my experience, that has very much not been the case. Any time I find myself in an amusement park or a ballgame, my phone becomes a nice camera, as long as I don’t try to send photos to anyone. It’s been a while since I’ve run into that situation, so I wanted to take the temperature these days.

When the Cubs advanced to the Wild Card playoffs, I saw an opportunity. Cubs games are typically well-represented, but considering the last time they played in front of a home crowd in the playoffs was back in 2017, I wanted to see how these networks handled me hanging around with 41,000 of my closest friends. Packing three identical Pixel 10 Pros, I headed down for some fun at the old ballpark — from the outside because getting tickets was impossible.

The game plan

Since traffic around Wrigley Field (and anywhere within a three-mile radius) is perilous at the best of times, I headed over to Wrigley Field from 10 miles away (hi, mom) on my Engwe LE 20 electric bike — side note: I ride this bike more than my car during the summer months. 

Also: Your iPhone wants to track every place you visit – here’s how to stop it

Fortunately (or unfortunately), I got a bit of a late start, so when the first pitch arrived at 2:08, I found myself about 4.8 miles away. That’s actually OK, because I wanted to get a baseline for the networks before I moved within range of the park. 

Once I was at the park, I was surprised at the lack of foot traffic outside the stadium. Granted, this was a day game, so there was less socializing outside the park. Beyond foot traffic, the biggest obstacles I anticipated that might impact connectivity were the stadium itself and all the people inside it trying to livestream or share videos of their views from the seats.

So at the corner of Lawrence and Pulaski, I ran my first tests.

Location 1: Lawrence and Pulaski

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

75.1 (Mbps)

356

126

837

81.6

371


San Diego got off to a hot start with a Jackson Merrill sacrifice fly in the first inning to drive in Fernando Tatis Jr. The Cubs could not retaliate against Dylan Cease, so I was still 2.3 miles from Wrigley Field at the corner of Lincoln and Wilson when the second inning started.

Location 2: Lincoln and Wilson

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

42.2 (Mbps)

835

28.5

528

20.4

439


By then, Andrew Kittredge had left the game, his role of “opener” finished, and Japanese star pitcher Shota Iminaga had entered as the actual starter for the game. For the record, I don’t like openers, but I’m also not a Major League manager, so I don’t get a vote. Nothing happened in the second inning, but by the beginning of the third inning, I’d arrived at the front gate of Wrigley Field for my first tests on site, and holy Toledo!

Location 3: Front gate

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

6.91 (Mbps)

35.5

63.4

2666

18

1299


Those are no misplaced decimals — those are four-digit download speeds from both Verizon and AT&T. I’ll spare you the rest of the baseball recaps for here on out, but from here I moved to the right field gate.

Location 4: Right-field gate

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T
Down

0 (Mbps)

0

31.7

70.3

9.29

8.55


At this gate, T-Mobile refused to run a speed test at all, failing to even connect to the server. That’s not great, but it would have a chance at redemption later in the game. Still, you can see the crowd may have been beginning to take a toll. On to the left field gate!

Location 5: Left-field gate

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

50.6 (Mbps)

8.43

14.7

46.2

48.5

93.5


Fortunately. At the left field gate, there was a TV on in a bar that I could see from where I was standing. Also, this is where I ran my first download test. Using the same three phones, I downloaded the same 2GB file from my personal Google Drive. It was a 4K video file from a recent video project I shot. Here are the times, formatted in minutes and seconds.

T-Mobile

Verizon

AT&T

3:55

4:34

1:15


From here, I decided I wanted to get one more baseline, so for the fifth inning, I headed over to the lakefront, which is just about a mile away from the park. 

Also: My phone struggled to get signal: These 5 quick fixes instantly improved its reception

Being separated from the crowd, the networks behaved once again, even if the Padres did not — they scored another two runs.

Location 6: Lakefront

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

41.6 (Mbps)

479

28.5

476

48.8

89.7


Once again, I headed back to the ballpark to see what the crowd had to say about those numbers. They did not agree. As I stood by the entrance to the bleachers, with the borderline creepy tribute to Harry Carey, I took another reading at the top of the 6th inning.

Location 7: Bleachers

Google Pixel 10 phones at Chicago Cubs baseball stadium

Adam Doud/ZDNET

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

0 (Mbps)

0

27.9

163

6.03

26.8


Once again, T-Mobile was not participating, so I decided to head back to the right field entrance to see if it was just a Sheffield Avenue thing. It was not.

Location 8: Sheffield Avenue

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

13.7 (Mbps)

88.9

17.6

196

0.45

4.81


Here lies our first mystery — well, second mystery, actually. The first mystery is how Eddie Vedder (yes, Pearl Jam Eddie Vedder) talked his way into singing “Take Me Out to the Ballgame” two days in a row. The second mystery is how T-Mobile decided not to play at all on my first visit to this spot, literally 30 minutes ago, and now it’s beating the pants off of its two competitors.

Also: How to clear your Android phone cache (and why it makes such a big difference)

Anyway, for my last test, I headed to Gallagher Way, which is a sort of entertainment spot for Cubs ticket holders outside of the park. Gallagher Way is also a popular spot for non-ticket holders due to the giant Jumbotron that broadcasts the games. That’s where I stayed for the last test, which took two innings for a particular reason I’ll get to in a moment. Here are the speed test results:

Location 9: Gallagher Way

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

53.2 (Mbps)

184

23.8

378

12.7

12.9


I spent so much time at Gallagher Way because I also ran my second download speed test there, and AT&T decided it didn’t really feel like working on anything. I had to stop the download test after 12 minutes, during which it only completed about 75% of the download because by then, the game had ended, and we were all sad. 

More importantly, though, people were starting to flood out of the park, and I simply could not stay where I was.

T-Mobile

Verizon

AT&T

3:14

3:16

12:00
didn’t finish


After I left the park, I wanted to get one last baseline, so once I got to the corner of Lawrence and Clark, about 2.5 miles away, I ran one last speed test and one last download test. Here are the results:

Location 10: Lawrence and Clark

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

34.8 (Mbps)

423

25.6

240

30.4

108


T-Mobile

Verizon

AT&T

1:00

1:56

2:02


ZDNET’s key takeaways

Well, first of all, cellular networks are finicky things. There are dozens, if not hundreds, of factors that will determine how fast your phone will be at any given time. One second, you get no signal. Next, you’re speeding through the fast lane. Is that because 39,000 other people all decided to put down their phones and sing a song together? Probably not.

The reality is, though, that network congestion absolutely can be a major factor in slowing down your phone. Every time I drifted away from the park, things got a lot better. So congestion is certainly a factor, but it’s definitely not the only factor.

Also: Your Samsung phone has a hidden Wi-Fi menu that’s seriously useful – how to turn it on

Of the three networks, Verizon had the fastest download speed at 2,666 Mbps, and it wasn’t even close. AT&T was the second fastest at the same location with 1,299 Mbps. T-Mobile’s speed topped out at 835 Mbps away from the park, but in the area around the park, it maxed out at 184 Mbps.

Interestingly enough, T-Mobile seemed to be the carrier most affected by the crowd — and that tracks with my own experience. Away from the park, the carrier managed speeds in the 300s, 400s, and even 800s, but once I got outside the park, that dropped to single or double digits. Speaking of which, here’s how often each carrier hit single, double, and triple digits:

T-Mobile Up

T-Mobile Down

Verizon Up

Verizon Down

AT&T Up

AT&T Down

Single digits

3

3

0

0

3

2

Double digits

7

2

10

2

7

4

Triple Digits

0

5

0

7

0

2


Verizon never hit single digits and hit triple digits the most than any the carrier. Does that make Verizon the clear winner? That’s an arguable point. Well played, Verizon. 

Also: Android’s eSIM transfer comes to more smartphones. Here’s how it works

I contacted all three carriers, and I’ll update this article when/if they respond. Generally, it’s important to acknowledge that this is a small sample size. This is network performance in a confined area during a particular three-hour stretch, and it isn’t indicative of overall network performance. 

But it paints a picture, one that is consistent with my experience as a T-Mobile customer. Put simply, when a lot of people gather in one place — ball games, amusement parks, concerts — networks can struggle. That’s still a thing despite the promises of 5G that are almost seven years old. Maybe the Cubs will have better luck than the networks so far.





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Ninja Gaiden is a popular action franchise that’s almost 40 years old, and if you are a fan of the series, you should make sure you’re subscribed to Xbox Game Pass Ultimate in October. Microsoft is adding Ninja Gaiden 4, the next game in the series, on Day 1 on Oct. 21.

Xbox Game Pass offers hundreds of games you can play on your Xbox Series X, Xbox Series S, Xbox One, Amazon Fire TV, smart TV and PC or mobile device, with prices starting at $10 a month. While all Game Pass tiers offer you a library of games, Game Pass Ultimate ($30 a month) gives you access to the most games, as well as Day 1 games, like Doom: The Dark Ages, added monthly.


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Here are all the games you can play on Game Pass soon. You can also check out the games the company added to the service in September, including Hollow Knight: Silksong.

Baldur’s Gate and Baldur’s Gate II: Enhanced Editions (PC)

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Oct. 9.

Gather your party and get ready to go on some epic quests in the enhanced editions of these classic role-playing games. These games are set in the Forgotten Realms setting of the popular tabletop RPG Dungeons & Dragons, and each game contains its own story and adventure. 

In Baldur’s Gate, you’ll investigate an iron crisis that is plunging the land into war. Baldur’s Gate II takes place shortly after the initial game and revolves around a mysterious power within your character. Can you resist this power, or will you become the new Lord of Murder?

The Casting of Frank Stone

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Oct. 14.

In this horror drama game, the police killed a killer in the 1960s after he committed sadistic crimes. Years later, four young filmmakers are trying to create a movie where the killer is stopped, but they discover supernatural horrors that hunt them one by one. Every choice you make in this game influences who makes it out alive, so choose carefully.

Ball x Pit

Game Pass Ultimate and PC Game Pass subscribers can start playing on Oct. 15.

This game combines classic brick-breaking gameplay with the base-building, survival and roguelite genres to create something wholly unique. You’ll explore a bottomless pit of monsters on the hunt for treasure, armed with nothing but ricocheting balls. You’ll recruit fellow treasure hunters, tackle huge monsters and upgrade your arsenal as you plunge deeper underground.

The Grinch: Christmas Adventures

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Oct. 15.

Get in the holiday spirit early with this game based on the classic holiday film How the Grinch Stole Christmas. You play as the titular green Grinch as he tries to steal all the presents in Whoville. Use gadgets, stealth disguises and more to sneak around the town, and maybe you’ll uncover the real meaning of Christmas along the way. Or maybe you’ll eat a whole ham by yourself.

Eternal Strands

Game Pass Premium subscribers can start playing on Oct. 15.

Game Pass Ultimate subscribers could play this game in October 2024, and Microsoft is now bringing it to Game Pass Premium.

This action-RPG comes from a team of developers who’ve worked on popular series like Dragon Age and Assassin’s Creed. This game has a unique magic system that allows you to combine spells or localize their area of damage — like freezing the wings of a dragon so it can’t fly. It’s also filled with climbable bosses reminiscent of Shadow of the Colossus, and a crafting system to help you fine-tune your play style. 

He Is Coming (preview)

Game Pass Premium subscribers can start playing on Oct. 15.

In the deep, forgotten parts of the world, the Demon King has risen again. Without someone strong enough to bring him down, the king will bring corruption to the world. You set forth to find powerful weapons, slay beasts and demons and build your strength to take down this ancient foe once and for all in this roguelite RPG. 

Ninja Gaiden 2 Black

Game Pass Premium subscribers can start playing on Oct. 15.

A screenshot from Ninja Gaiden 2 Black showing the main character, Ryu, surrounded by enemies.

Team Ninja

Game Pass Ultimate subscribers could play this game starting in January, and Game Pass Premium subscribers can get in on the high-speed ninja action, too. This remastered version of Ninja Gaiden 2 features improved visuals, new characters and Hero Play Style mode that can provide you with additional support during difficult encounters.

Pax Dei (PC) 

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Oct. 16.

Medieval legends are real in this sandbox MMO game. Ghosts, monsters and magic exist in this world, and you’ll have to defend your growing home from their threats. You can join thousands of others to explore areas, harvest food, build your home and forge your own path.

Keeper

Game Pass Ultimate and PC Game Pass subscribers can start playing on Oct. 17.

This atmospheric puzzle game has you play as a sentient lighthouse — don’t worry, it gets weirder. You head off on a journey with your loyal seabird companion into realms filled with giant snail shells, a flying whale and other absurd sights. I haven’t played the game, but it reminds me of Jeff VanderMeer’s Annihilation and the Southern Reach series

Evil West

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Oct. 21.

Microsoft removed this game from Game Pass in March, but it’s back.

The American frontier could be a hard place to survive — braving harsh and unforgiving weather, lawless towns and in this game, vampires. You’re one of the last members of a vampire-hunting organization, so it’s up to you to take on the vampiric hordes that threaten the area. If you need some backup, you can play with a friend in co-op mode.

Ninja Gaiden 4

Game Pass Ultimate and PC Game Pass subscribers can start playing on Oct. 21.

The Ninja Gaiden 4 title card showing two ninjas.

Microsoft

The seventh mainline entry in the Ninja Gaiden series is landing on Game Pass Ultimate on Day 1. This game is set in a near-future Tokyo that is in chaos because of the Dark Dragon. You’ll play as a new protagonist in the series named Yakumo, but Ryu from the previous entries is still present and playable, too. The mix of high-octane style and brutal combat will be familiar to anyone who has played previous games in this series, and it should offer new players a challenge.

Games leaving Game Pass on Oct. 15

While Microsoft is adding those games to Game Pass, it’s also removing three others from the service on Oct. 15. So you still have some time to finish your campaign and any side quests before you have to buy these games separately.

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For more on Xbox, discover other games available on Game Pass now and check out our hands-on review of the gaming service. You can also learn about recent changes to the Game Pass service.

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