Call of Duty: Warzone is finally saying goodbye to PS4 and Xbox One


Activision is ending Call of Duty: Warzone support for PS4 and Xbox One later this year, drawing a line under the battle royale’s last-gen era at a moment when the cost of upgrading to current hardware has risen sharply for players who have held off.

The game will be removed from PS4 and Xbox One storefronts on 4 June and will no longer be available to download, with Activision removing the in-game store on both platforms on 25 June before Warzone becomes fully unplayable once Call of Duty: Modern Warfare 4 season 1 begins later this year.

The timing adds friction for remaining last-gen players, as both Sony and Microsoft have raised console prices over the past year, leaving the PS5 and Xbox Series X each sitting $150 above their original $499 launch prices.

Activision announced the Warzone changes on the same day it revealed Call of Duty: Modern Warfare 4, which will launch on PS5, Xbox Series S and X, and Nintendo Switch 2, marking the first Call of Duty title to appear on a Nintendo platform following the 10-year deal Microsoft agreed with Nintendo as part of its Activision Blizzard acquisition.

What happens to last-gen players

Players on PS4 and Xbox One will need to move to a PS5 or Xbox Series S or X to continue playing Warzone once season 6 of Call of Duty: Black Ops 7 concludes, with Activision confirming the full cutoff is tied to the Modern Warfare 4 season 1 launch window.

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The deprecation reflects a broader industry shift away from last-gen hardware, with developers increasingly unwilling to maintain split builds across console generations as the PS4 and Xbox One user base continues to shrink more than four years after their successors launched.

All of that remains subject to change in terms of exact timing, however, with Activision yet to confirm a specific date for when Modern Warfare 4 season 1 will begin and last-gen support will officially end for those already playing.



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Researchers in South Korea developed a wearable system that uses seven smart rings to read finger and hand motions to translate American Sign Language and International Sign Language into text. The purpose is to make communicating easier between those who sign and nonsigners without needing a separate human interpreter. 

AI Atlas

According to the study, published Friday in the journal Science Advances, the system reliably recognized 100 ASL and ISL words during testing. It also performed well with users the system had not seen before, and it didn’t require recalibration for each person. Because the system detects words in sequence, it can produce sentence-level translations without extra training on grammar. 

ASL and ISL are the everyday languages of more than 72 million deaf and hard-of-hearing people. However, most hearing people do not know any words in these languages or have a very basic understanding. That gap makes certain tasks, like ordering at a restaurant or asking for help, much more difficult. 

A graphic shows two illustrated people talking in sign language, ASL and ISL. The graphic also shows the different components of the ring as well as pictures of hands modeling the rings.

A concept of how the rings work in the real world. 

American Association for the Advancement of Science (AAAS)

Existing sign language translator prototypes often rely on bulky gloves that can distract from or block natural hand movement or feel uncomfortable for the wearer, which limits real word adaption. Camera-based technologies can work well in controlled environments but are often limited to those places where a camera can be set up with a clear line of sight, the researchers wrote. 

To solve these problems, the researchers designed sensing rings for each finger that can capture precise motion and finger position while letting the hands move naturally. The rings can detect both signs that involve movement, like the words for “dance,” “fly” and “sun,” and signs that are held still, like “I” and “you.”

“These advances suggest that [the device could enable] barrier-free public translation systems for unseen users and unrestricted daily assistive interfaces,” the authors wrote in the study. 

The authors are affiliated with Yonsei University, Hankuk University of Foreign Studies and the Korea Institute of Science and Technology, among others. While the technology is still experimental, the authors wrote that the technology has the potential to ease communication difficulties. The underlying idea could also help improve controls for other systems, like virtual or augmented reality.

“Beyond sign language translation, the ring-type, wireless, and modular architecture of (wirelessly connected, ring-type sign language translators) may also be extended to other gesture-driven applications such as virtual or augmented reality control, touchless device interfaces, or rehabilitation monitoring systems where fine-grained hand movement tracking is essential,” they wrote.





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